5.1.13


Note: The downloadable version uses a new wrapper (electron not nw.js). This means your saves wont carry over. Ive left the 5.0.7 versions as OLD and still downloadable so you can copy over save files if needed.

5.1.13

  • New auto mod loader, simply place mods in Mods/ folder to load
  • Fiddles, yokes added to prison
  • Prison now mildly respects armbinder/boxbinder preferences (specifically if you do Less_Armbinders it will filter out armbinders from prison)
  • Slime Eruption damage reduced from 50 to 40
  • Slime Blast damage reduced from 40 to 35
  • Added sunglasses
  • Enemies fighting you have a harder time using tease attacks
  • Enemies playing with you have an easier time using tease attacks
  • Added Miku and Royal palette
  • RC2: More bug fixes
  • RC3: Added Nevermere palette
  • RC3: Fix full defeat when an leash walker takes you back to jail
  • RC3: Fix some clipping with legs
  • RC3: Add more restraints to goddess quest punishments
  • RC3: Fix vibration particles in wrong position when player is flipped by option
  • RC3: Fix player flipped wrong in hogtie when player is flipped by option
  • RC4: Add HUD player background
  • RC4: Add bubble traps

5.1.12

  • Added a global cooldown on tease attacks as well as a per enemy cooldown
  • Made cuffs linkable by anything (only the base level)
  • Added chastity over harness option
  • Zone of Purity triggers at any binding level
  • Added ‘make bullets transparent’ button and hotkey
  • Fixed enemy Disarm removing your weapon
  • enemy Disarm is now an action you are vulnerable to after an enemy weakens your grip
  • You can now ask an NPC to link your cuffs
  • Attempted to make cuff linking more sane (please report any bugs)

5.1.11

  • Added elemental and Royal palette
  • Tweaked sound levels on ghosts and demons

5.1.10

  • Bugfixes

5.1.9

  • Added Steel Fiddle, Heavy Yoke
  • Enemies can now tease, tickle, and insert stuff into you between their attacks
  • New spells: Chain Strike, Ropework, Leather Whip
  • New graphics for some belts and bras
  • Added perks for different heavy bondage preferences
  • Removed Slayer, Magician, Conjurer perks
  • Liquid metal now debuffs electric resist
  • Liquid metal and steel armor now apply conduction to the player

5.1.8

  • Frigid personality now ends at 10% distraction rather than 1%
  • Liquid metal tile effects are now ignored by the player at 75 Glue Resist rather than 45 Glue Resist
  • Vine spitters have a more powerful attack
  • Added Earthshape Arc
  • Fixed slime wall and latex wall not existing
  • Fixed mistakenly switching the player outfit when choosing an outfit to put on an NPC

5.1.7

  • Added mod texture packer support

5.1.6

  • Added PureWind mod assets by PureWind
  • Fixed many asset layering glitches
  • More minor bugfixes
  • Optimizations to help make the game smoother, this time with worn restraints
  • edging yourself for longer means more Desire lost
  • few QoL fixes and changes
  • Nevermere blaster and bondage buster now count as attacks

5.1.5

  • Minor bugfixes
  • Fixed bug with bondage resist being inversely correlated with how much you have

5.1.4

  • Can now dress your collection
  • Water mote durability increased, stun duration decreased
  • Unstoppable enemies are more stoppable
  • Changed fireball and fireblast to deal full AoE damage but no double damage to the target hit
  • Burning desire now 25% fire damage instead of 40%
  • Added ‘sell excess’ button
  • Bugfixes

5.1.3

  • Graphical optimizations, should be MUCH less laggy lategame with many spells

5.1.2

  • Fix guerilla fighter and unconventional warfare
  • Fixed restraint block calculation
  • Shrine buff titles changed from Arcane X to Divine X
  • Conjuration buff changed from (retaliation damage and armor for 10 hits) to (blocks the next 3 restraining instances)

5.1.1

  • Added Guerilla Fighting (rogue), Unconventional Warfare (fighter)
  • Fixed some graphical glitches
  • Added a wide variety of names to NPCs
  • fixed truesight and reduced mana cost to 8/turn (from 10/turn). It now costs mana the first time you use it, but it also updates instantly without having to spend a turn
  • Arcane barrier nerfed to 40+10% max mana (from a base of 60), but efficiency increased to 0.5 to 1.
  • Arcane Protection (conjure shrine buff) armor and spellward buff now ends sooner when you take damage

5.1.0

  • Added offline mod loading
  • Added suspicious mod detection and filtering
  • New perks: Edging, Pleasure, Denial, and Teasing lovers
  • Some enemies, when dashing, will be able to attack immediately after dashing
  • Added many new assets
  • Added paperdolls to NPCs in your collection. Please let me know if there are any crashes!
  • Added flip player option

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Comments

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(-1)

nice update, thx!