5.3.38 Patch
Kinky Dungeon » Devlog
New version! This one is mostly a lot of bugfixes with a few tweaks and some tools for modding. Also a lot of breaking changes for mods, summarized below.
MODDING CHANGES:
- Added mod.json format, see https://itch.io/t/4135169/mod-json
- “kinkydungeonappearanceX” now contains an expanded object with metadata. Please update mods that handle the localstorage version of character
- CharacterAppearanceStringify now encodes metadata into the provided string
- CharacterAppearanceRestore can handle both old and new strigified characters
- You will need to update any code that directly references a string created by CharacterAppearanceStringify instead of using CharacterAppearanceRestore
- saveStat in the save files now has Palette field
- Replaced KinkyDungeonCheckClothesLoss with KDRedrawCharacter, a map. The old variable still works as a generic way to do it to ‘whatever gets rendered next’
- Merged a great huge typescript refactor by ewhac. Several longstanding bugs got caught and fixed as a result
- Added modding parameter to allow custom msg for equipping and successfully removing restraints
Features:
- Added gag necklace
- Living collars can now be disenchanted to delay their effects.
- New Expert Tool tag: Protected. Put 1 here to make the layer protected. If a model has any protected layers then it will be treated like ears, etc. Converse: if you set it to -1 then it will make a protected model no longer protected. 1 overrides -1.
- allow placing prisoners in doll stands (both collection and leashed)
- Allow linking armor under accessible restraints
- Angel can help you with divine locks
- Added Crystal lock
- Added Ancient Worshippers
- Added directional wires (vertical, horizontal, endpoint)
- Bed trap now has straps
- Added Absurdly Huge Maps perk and increased the general size of maps created by the map size perks
- Reworked the maze algorithm so it can now handle empty tiles generated
- Made the pickaxe able to break some blocks depending on geometry
Balance:
- Increased arcane tome damage and clarified that they’re not supposed to crit
- Removed arcane crystal from wizard start, has arcane tome instead
- added arcane crystal to wizard study chest, shadow chest, and wall loot in library
- Cuddle lounge now improves servant opinions a lot more
- Cuddle lounge is less effective per prisoner the more prisoners in it
Bugfixes and QoL:
- Fixed some bugs with bosses doing dialogue while part of the player faction
- Fixed issue where some battle rhythm effects were applying twice
- Fixed issue where 1st floor was getting regenerated
- Fixed issues where NPCs would hug the corner of the map after losing sight of you
- High value enemies will now use their missiles in combat (watch out for friendly fire)
- Fix some issues with runes (aoe, cast time)
- fixed monster rope hogtie crash
- enemies can now path thru barricades and destructible doors
- Fixed bug where the light maid knight socks had unintended holes and the toes would stick out
- Fixed bug where the leather mask would cause a bald patch when using x rays
- Monster rope should now add hogtie properly (only applies to new monster ropes generated)
- Fixed some bugs involving leashing and hostility
- Fixed critical bug with enchanted items disappearing when dropped by enemy attack!!!
- Made dirt piles and giant mushrooms not block leashing NPCs
- fixed bug where assigning outfit to hotbar disappears the slot
- fixed missing assets in coastal tileset
- Clarified cuddle lounge mechanics
- Made the simple color picker more accurate
- fixed bug w/ opinion not updating on cuddle lounge pets when you revisit summit
- fixed fighter break free ability
- Changed rune graphics to be more consistent with the game
- Fix issue with Commerce Goddes Rewards Program™ portals spawning on non-empty tiles
- Fix issue with weird flashing dialogue options involving leashes
- Fix issue with both tool multiplier and buff multiplier applying to edge bonus (such as hook, etc)
- Fix issues with light maid knight socks poking through the bottom of shoes
- Fixed issue with summons being added to collection if you add them to party
- Fixed an issue where Rogue’s problem solving triggered twice
- Fixed (hopefully) an issue where audio crashed randomly
- Fixed an issue where enemies send repeated soundwaves
- Fixed an issue where dolls werent properly displaced when shoving the player into their space
- Fixed some Light Maid Knight clipping and missing textures
- Fixed some issues with struggle power calc
- Fixed bug where running out of WP didnt reduce struggle power
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Kinky Dungeon
A devious roguelike
Status | In development |
Author | Ada18980 |
Genre | Role Playing, Adventure |
Tags | Adult, Anime, bondage, Eroge, Erotic, Female Protagonist, Lesbian, Roguelike, Singleplayer |
Languages | English, Japanese, Korean, Chinese |
Accessibility | Configurable controls |
More posts
- 5.3.5020 days ago
- 5.3.47 update31 days ago
- 5.3.39 patch58 days ago
- 5.3.38 hotfix59 days ago
- 5.3.37 Patch83 days ago
- 5.3 Release (RC10)99 days ago
- 5.3 feature - NPC bindingJul 11, 2024
- Roadmap for 5.3+Jun 22, 2024
- 5.2.24Apr 09, 2024
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